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Sep 18

DeepGaze3.5-VL: Modeling Scanpaths via Autoregressive Token Prediction

Understanding human visual attention on a scene over time has applications in domains such as interface design and inferring cognitive states. Modeling visual scanpaths has historically relied on specialized architectures with hand-crafted priors. While these architectures can model fixation sequences, their rigid structural biases restrict easy extendability and flexible conditioning. For instance, integrating task-specific instructions or adapting to distinct viewer identities requires custom, disjoint architectural additions. We frame scanpath prediction purely as a discrete sequence modeling task. By mapping coordinates into a text vocabulary, we leverage the pretrained representations of Vision-Language Models. This framing absorbs diverse factors of variation: simple prompting allows for global conditioning, such as providing viewer identities to capture personalized biases, or task-specific objectives like visual search. The framework can also integrate per-fixation attributes, such as individual fixation durations, alongside spatial locations. The autoregressive alignment enables the scalable, exact computation of per-fixation log-likelihoods, directly equivalent to the commonly used Information Gain (IG) metric. Our model, DeepGaze3.5-VL, establishes a new state-of-the-art across multiple datasets, achieving 2.18 bits of IG on MIT1003, a 46% improvement over DeepGaze III. This advantage persists even when baselines use identical high-capacity vision encoders. Beyond predictive performance, our generative framework serves as a powerful computational tool for direct behavioral interventions, allowing for controlled in-silico simulations that would be experimentally difficult or impossible to conduct in vivo. We demonstrate this ability by performing controlled interventions on the durations of pre-saccadic fixations, recovering known oculomotor phenomena purely from data.

  • 3 authors
·
Jul 1

Adaptive Task Balancing for Visual Instruction Tuning via Inter-Task Contribution and Intra-Task Difficulty

Visual instruction tuning is a key training stage of large multimodal models. However, when learning multiple visual tasks simultaneously, this approach often results in suboptimal and imbalanced overall performance due to latent knowledge conflicts across tasks. To mitigate this issue, we propose a novel Adaptive Task Balancing approach tailored for visual instruction tuning (VisATB). Specifically, we measure two critical dimensions for visual task balancing based on validation performance: (1) Inter-Task Contribution, the mechanism where learning one task enhances the performance on others owing to shared knowledge across tasks, and (2) Intra-Task Difficulty, which denotes the inherent learning difficulty of a single task. Furthermore, we propose prioritizing three categories of tasks with greater weight: those that offer substantial contributions to others, those that receive minimal contributions from others, and those that present high learning difficulties. Among these three task weighting strategies, the first and third focus on improving overall performance, and the second targets the mitigation of performance imbalance. Extensive experiments on three benchmarks demonstrate that our VisATB approach consistently achieves superior and more balanced overall performance in visual instruction tuning. The data, code, and models are available at https://github.com/YanqiDai/VisATB.

  • 6 authors
·
Mar 7, 2024

Glance-or-Gaze: Incentivizing LMMs to Adaptively Focus Search via Reinforcement Learning

Large Multimodal Models (LMMs) have achieved remarkable success in visual understanding, yet they struggle with knowledge-intensive queries involving long-tail entities or evolving information due to static parametric knowledge. Recent search-augmented approaches attempt to address this limitation, but existing methods rely on indiscriminate whole-image retrieval that introduces substantial visual redundancy and noise, and lack deep iterative reflection, limiting their effectiveness on complex visual queries. To overcome these challenges, we propose Glance-or-Gaze (GoG), a fully autonomous framework that shifts from passive perception to active visual planning. GoG introduces a Selective Gaze mechanism that dynamically chooses whether to glance at global context or gaze into high-value regions, filtering irrelevant information before retrieval. We design a dual-stage training strategy: Reflective GoG Behavior Alignment via supervised fine-tuning instills the fundamental GoG paradigm, while Complexity-Adaptive Reinforcement Learning further enhances the model's capability to handle complex queries through iterative reasoning. Experiments across six benchmarks demonstrate state-of-the-art performance. Ablation studies confirm that both Selective Gaze and complexity-adaptive RL are essential for effective visual search. We will release our data and models for further exploration soon.

  • 8 authors
·
Jan 20

INFOrmation Prioritization through EmPOWERment in Visual Model-Based RL

Model-based reinforcement learning (RL) algorithms designed for handling complex visual observations typically learn some sort of latent state representation, either explicitly or implicitly. Standard methods of this sort do not distinguish between functionally relevant aspects of the state and irrelevant distractors, instead aiming to represent all available information equally. We propose a modified objective for model-based RL that, in combination with mutual information maximization, allows us to learn representations and dynamics for visual model-based RL without reconstruction in a way that explicitly prioritizes functionally relevant factors. The key principle behind our design is to integrate a term inspired by variational empowerment into a state-space model based on mutual information. This term prioritizes information that is correlated with action, thus ensuring that functionally relevant factors are captured first. Furthermore, the same empowerment term also promotes faster exploration during the RL process, especially for sparse-reward tasks where the reward signal is insufficient to drive exploration in the early stages of learning. We evaluate the approach on a suite of vision-based robot control tasks with natural video backgrounds, and show that the proposed prioritized information objective outperforms state-of-the-art model based RL approaches with higher sample efficiency and episodic returns. https://sites.google.com/view/information-empowerment

  • 4 authors
·
Apr 18, 2022

Foveated Retinotopy Improves Classification and Localization in CNNs

From a falcon detecting prey to humans recognizing faces, many species exhibit extraordinary abilities in rapid visual localization and classification. These are made possible by a specialized retinal region called the fovea, which provides high acuity at the center of vision while maintaining lower resolution in the periphery. This distinctive spatial organization, preserved along the early visual pathway through retinotopic mapping, is fundamental to biological vision, yet remains largely unexplored in machine learning. Our study investigates how incorporating foveated retinotopy may benefit deep convolutional neural networks (CNNs) in image classification tasks. By implementing a foveated retinotopic transformation in the input layer of standard ResNet models and re-training them, we maintain comparable classification accuracy while enhancing the network's robustness to scale and rotational perturbations. Although this architectural modification introduces increased sensitivity to fixation point shifts, we demonstrate how this apparent limitation becomes advantageous: variations in classification probabilities across different gaze positions serve as effective indicators for object localization. Our findings suggest that foveated retinotopic mapping encodes implicit knowledge about visual object geometry, offering an efficient solution to the visual search problem - a capability crucial for many living species.

  • 3 authors
·
Feb 23, 2024

When and Where to Look: Adaptive Visual Evidence Scheduling for Efficient Long Video Understanding

Efficient long-video understanding requires vision--language models (VLMs) to reason over a small number of frames selected as sparse visual evidence. Existing relevance-based methods rely on static one-shot selection with fixed frame budgets and candidate pools, while agent-based schedulers achieve adaptivity through costly multi-round reasoning and interactive search. We propose EcoFrame, a training-free framework for low-overhead query-adaptive visual evidence scheduling. EcoFrame leverages the VLM's inference feedback to determine when to increase the frame budget and where to search for additional candidate evidence. Specifically, entropy-gated budget scheduling uses output uncertainty to stop early when the current evidence is sufficient or progressively expand the frame budget otherwise. Meanwhile, attention-guided candidate proposal converts frame-level attention into a temporal prior, enabling dense local search in informative regions while preserving global coverage when attention is diffuse. Experiments on Video-MME, LongVideoBench, and MLVU demonstrate that EcoFrame achieves a better accuracy--efficiency trade-off across multiple VLM backbones. On Qwen2.5-VL, EcoFrame achieves an average accuracy of 64.4, surpassing BOLT at 63.5, while providing a 1.85times speedup over AKS and BOLT. Compared with the agent-based A.I.R., EcoFrame maintains comparable accuracy with up to a 13.5times inference speedup. Code will be available at https://github.com/AK-DREAM/EcoFrame.

  • 8 authors
·
Aug 3

Glance and Focus Reinforcement for Pan-cancer Screening

Pan-cancer screening in large-scale CT scans remains challenging for existing AI methods, primarily due to the difficulty of localizing diverse types of tiny lesions in large CT volumes. The extreme foreground-background imbalance significantly hinders models from focusing on diseased regions, while redundant focus on healthy regions not only decreases the efficiency but also increases false positives. Inspired by radiologists' glance and focus diagnostic strategy, we introduce GF-Screen, a Glance and Focus reinforcement learning framework for pan-cancer screening. GF-Screen employs a Glance model to localize the diseased regions and a Focus model to precisely segment the lesions, where segmentation results of the Focus model are leveraged to reward the Glance model via Reinforcement Learning (RL). Specifically, the Glance model crops a group of sub-volumes from the entire CT volume and learns to select the sub-volumes with lesions for the Focus model to segment. Given that the selecting operation is non-differentiable for segmentation training, we propose to employ the segmentation results to reward the Glance model. To optimize the Glance model, we introduce a novel group relative learning paradigm, which employs group relative comparison to prioritize high-advantage predictions and discard low-advantage predictions within sub-volume groups, not only improving efficiency but also reducing false positives. In this way, for the first time, we effectively extend cutting-edge RL techniques to tackle the specific challenges in pan-cancer screening. Extensive experiments on 16 internal and 7 external datasets across 9 lesion types demonstrated the effectiveness of GF-Screen. Notably, GF-Screen leads the public validation leaderboard of MICCAI FLARE25 pan-cancer challenge, surpassing the FLARE24 champion solution by a large margin (+25.6% DSC and +28.2% NSD).

GazeVLM: Active Vision via Internal Attention Control for Multimodal Reasoning

Human visual reasoning is governed by active vision, a process where metacognitive control drives top-down goal-directed attention, dynamically routing foveal focus toward task-relevant details while maintaining peripheral awareness of the global scene. In contrast, modern Vision-Language Models (VLMs) process visual information passively, relying on the static accumulation of massive token contexts that dilute spatial reasoning and induce linguistic hallucinations. Here we propose the following paradigm shift: GazeVLM, a multimodal architecture that internalizes this metacognitive oversight over its deployment of attention resources directly into the reasoning loop. By empowering the VLM to autonomously generate gaze tokens (<LOOK>), GazeVLM establishes a top-down control mechanism over its own causal attention mask. The model dynamically dictates its focal intent, triggering a continuous suppression bias that dampens irrelevant visual features, implementing spatial selective attention and simulating foveal fixation. Once local reasoning concludes, the bias lifts, seamlessly restoring the global view. This architecture enables the model to fluidly transition between global spatial awareness and localized focal reasoning without relying on external agentic contraptions like cropping tools, or inflating the context window with additional visual tokens derived from localized visual patches. Trained with a bespoke Group Relative Policy Optimization (GRPO) procedure that rewards valid grounding, our 4B-parameter GazeVLM delivers strong high-resolution multimodal reasoning performance, surpassing state-of-the-art VLMs in its parameter class by nearly 4% and agentic multimodal pipelines built around thinking with images by more than 5% on HRBench-4k and HRBench-8k.

  • 6 authors
·
May 7

Learning to Decode Against Compositional Hallucination in Video Multimodal Large Language Models

Current research on video hallucination mitigation primarily focuses on isolated error types, leaving compositional hallucinations, arising from incorrect reasoning over multiple interacting spatial and temporal factors largely underexplored. We introduce OmniVCHall, a benchmark designed to systematically evaluate both isolated and compositional hallucinations in video multimodal large language models (VLLMs). OmniVCHall spans diverse video domains, introduces a novel camera-based hallucination type, and defines a fine-grained taxonomy, together with adversarial answer options (e.g., "All are correct" and "None of the above") to prevent shortcut reasoning. The evaluations of 39 representative VLLMs reveal that even advanced models (e.g., Qwen3-VL and GPT-5) exhibit substantial performance degradation. We propose TriCD, a contrastive decoding framework with a triple-pathway calibration mechanism. An adaptive perturbation controller dynamically selects distracting operations to construct negative video variants, while a saliency-guided enhancement module adaptively reinforces grounded token-wise visual evidences. These components are optimized via reinforcement learning to encourage precise decision-making under compositional hallucination settings. Experimental results show that TriCD consistently improves performance across two representative backbones, achieving an average accuracy improvement of over 10%. The data and code can be find at https://github.com/BMRETURN/OmniVCHall.

  • 6 authors
·
Jan 30

AdaFocus V2: End-to-End Training of Spatial Dynamic Networks for Video Recognition

Recent works have shown that the computational efficiency of video recognition can be significantly improved by reducing the spatial redundancy. As a representative work, the adaptive focus method (AdaFocus) has achieved a favorable trade-off between accuracy and inference speed by dynamically identifying and attending to the informative regions in each video frame. However, AdaFocus requires a complicated three-stage training pipeline (involving reinforcement learning), leading to slow convergence and is unfriendly to practitioners. This work reformulates the training of AdaFocus as a simple one-stage algorithm by introducing a differentiable interpolation-based patch selection operation, enabling efficient end-to-end optimization. We further present an improved training scheme to address the issues introduced by the one-stage formulation, including the lack of supervision, input diversity and training stability. Moreover, a conditional-exit technique is proposed to perform temporal adaptive computation on top of AdaFocus without additional training. Extensive experiments on six benchmark datasets (i.e., ActivityNet, FCVID, Mini-Kinetics, Something-Something V1&V2, and Jester) demonstrate that our model significantly outperforms the original AdaFocus and other competitive baselines, while being considerably more simple and efficient to train. Code is available at https://github.com/LeapLabTHU/AdaFocusV2.

  • 9 authors
·
Dec 28, 2021

Dotting the Eye: An Intent-Driven Image Retouching Agent for Visual Focus Enhancement

Image retouching is commonly formulated as enhancing overall visual quality through color adjustment, but in practice, it also serves to emphasize visual focus by guiding viewers' attention toward a specific subject or region. Achieving such focus-oriented retouching is inherently challenging, as it requires well-coordinated global and local adjustments to manipulate perceptual saliency while maintaining visual naturalness. This intricate process typically demands substantial professional expertise. In this study, we propose EyeControl, a MLLM-driven agent with a diffusion-based retouching executor that enables visual focus enhancement under weak user intent. With only a few clicks or coarse strokes, EyeControl directs visual attention to the intended region, effectively "dotting the eye" of the image. The core idea is to explicitly link the weak user intention with the target editing region and the corresponding tonal adjustment operations during retouching. To achieve this, the system first interprets the intent and image content to infer the visual focus and generate structured intent guidance for the retouching executor. Second, the retouching executor is encouraged to respond more strongly to the target region, explicitly aligning its attention map with a designed pseudo-intent map. We also introduce an operation-consistency constraint to improve coordination between global and local adjustments, achieving more natural and coherent retouching. Additionally, we contribute ControlArt-Bench, a high-quality evaluation dataset for visual focus enhancement. Extensive evaluations demonstrate that EyeControl yields perceptually appealing results with stronger intent alignment. Code can be found in https://github.com/DragonisCV/EyeControl.

  • 8 authors
·
Aug 31

P^2-DPO: Grounding Hallucination in Perceptual Processing via Calibration Direct Preference Optimization

Hallucination has recently garnered significant research attention in Large Vision-Language Models (LVLMs). Direct Preference Optimization (DPO) aims to learn directly from the corrected preferences provided by humans, thereby addressing the hallucination issue. Despite its success, this paradigm has yet to specifically target the perceptual bottleneck in attended regions or address insufficient Visual Robustness against image degradation. Furthermore, existing preference pairs are often vision-agnostic and their inherently off-policy nature limits their effectiveness in guiding model learning. To address these challenges, we propose Perceptual Processing Direct Preference Optimization (P^2-DPO), a novel training paradigm in which the model generates and learns from its own preference pairs, thereby directly addressing the identified visual bottlenecks while inherently avoiding the issues of vision-agnostic and off-policy data. It introduces: (1) an on-policy preference pairs construction method targeting Focus-and-Enhance perception and Visual Robustness, and (2) a well-designed Calibration Loss to precisely align visual signals with the causal generation of text. Experimental results demonstrate that with a comparable amount of training data and cost, P^2-DPO outperforms strong baselines that rely on costly human feedback on benchmarks. Furthermore, evaluations on Attention Region Fidelity (ARF) and image degradation scenarios validate the effectiveness of P^2-DPO in addressing perceptual bottleneck in attended regions and improving Visual Robustness against degraded inputs.

  • 5 authors
·
Jun 2

Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generation

Diffusion and flow matching models have unlocked unprecedented capabilities for creative content creation, such as interactive image and streaming video generation. The growing demand for higher resolutions, frame rates, and context lengths, however, makes efficient generation increasingly challenging, as computational complexity grows quadratically with the number of generated tokens. Our work seeks to optimize the efficiency of the generation process in settings where the user's gaze location is known or can be estimated, for example, by using eye tracking. In these settings, we leverage the eccentricity-dependent acuity of human vision: while a user perceives very high-resolution visual information in a small region around their gaze location (the foveal region), the ability to resolve detail quickly degrades in the periphery of the visual field. Our approach starts with a mask modeling the foveated resolution to allocate tokens non-uniformly, assigning higher token density to foveal regions and lower density to peripheral regions. An image or video is generated in a mixed-resolution token setting, yielding results perceptually indistinguishable from full-resolution generation, while drastically reducing the token count and generation time. To this end, we develop a principled mechanism for constructing mixed-resolution tokens directly from high-resolution data, allowing a foveated diffusion model to be post-trained from an existing base model while maintaining content consistency across resolutions. We validate our approach through extensive analysis and a carefully designed user study, demonstrating the efficacy of foveation as a practical and scalable axis for efficient generation.

  • 4 authors
·
Mar 23

Foresight: Iterative Reasoning About Clues that Matter for Navigation

Open-world mapless navigation from sparse language instructions requires resolving underspecified goals and inferring which environmental cues are relevant for reaching the goal. For instance, reaching an out-of-view destination may require interpreting ramps, signs, or detours that reveal where to go or which route to take. Prior works are limited by their reliance on known navigation factors and closed-set factor categories, or identify cues before motion planning and miss plan-dependent cues. We argue that pretrained Vision-Language Models (VLMs) can discover novel instruction-relevant cues, but require adaptation to focus on which cues matter and how they should influence motion planning. We realize these ideas in Foresight, a test-time framework in which a finetuned VLM alternates between proposing image-space motion plans and critiquing them using the language goal and visual context. Subsequent plans are conditioned on prior critiques, enabling iterative motion refinement before execution. To align plan critiques and refinements with open-set behavior preferences, we learn a reward model from human feedback and use it to post-train the VLM with reinforcement learning in the plan-critique loop. In offline evaluations and 6 real-world environments, Foresight improves average task success by 37% and reduces interventions per mission by 52% relative to state-of-the-art test-time reasoning and foundation-model baselines, while running in real-time on a Jetson AGX Orin. We will release code, data, and training details to support future work on test-time reasoning for robot motion refinement. Additional videos at: https://amrl.cs.utexas.edu/foresight

  • 6 authors
·
Jun 9

Kernelized Sparse Fine-Tuning with Bi-level Parameter Competition for Vision Models

Parameter-efficient fine-tuning (PEFT) aims to adapt pre-trained vision models to downstream tasks. Among PEFT paradigms, sparse tuning achieves remarkable performance by adjusting only the weights most relevant to downstream tasks, rather than densely tuning the entire weight matrix. Current methods follow a two-stage paradigm. First, it locates task-relevant weights by gradient information, which overlooks the parameter adjustments during fine-tuning and limits the performance. Second, it updates only the located weights by applying a sparse mask to the gradient of the weight matrix, which results in high memory usage due to the storage of all weight matrices in the optimizer. In this paper, we propose a one-stage method named SNELLA to overcome the above limitations. For memory usage, SNELLA selectively updates the weight matrix by adding it to another sparse matrix that is merged by two low-rank learnable matrices. We extend the low-rank decomposition by introducing nonlinear kernel functions, thereby increasing the rank of the resulting merged matrix to prevent the interdependency among weight updates, enabling better adaptation to downstream tasks. For locating task-relevant weights, we propose an adaptive bi-level sparsity allocation mechanism that encourages weights to compete across and inside layers based on their importance scores in an end-to-end manner. Extensive experiments are conducted on classification, segmentation, and generation tasks using different pre-trained vision models. The results show that SNELLA achieves SOTA performance with low memory usage. Notably, SNELLA obtains 1.8% (91.9% v.s. 90.1%) higher Top-1 accuracy on the FGVC benchmark compared to SPT-LoRA. Compared to previous methods, SNELLA achieves a memory reduction of 31.1%-39.9% across models with parameter scales from 86M to 632M. Our source codes are available at https://github.com/ssfgunner/SNELL.

  • 4 authors
·
Oct 27, 2025

Divergent Gaze Patterns in Artistic Viewing: Spatial and Temporal Signatures of Attention Across Autistic Individuals, Artists, and Neurotypical Observers

How different populations visually explore artworks bears on cognitive science and on accessibility design, yet most eye-tracking work in autism has used social scenes rather than art, and has analysed where the eyes land while ignoring when and in what order. We present a comparative free-viewing study across three groups, autistic adults (ASD), trained artists, and neurotypical observers, who each viewed 30 paintings for 15s. We introduce a directed, metric-grounded framework that compares groups along two complementary axes: a spatial axis, in which one group's fixation-density map predicts another's fixations under six saliency metrics (AUC-Judd, NSS, CC, SIM, KL, Information Gain); and a temporal axis, in which individual scanpaths are compared with MultiMatch, ScanMatch, a foveal-disc IoU score (FDISS), and dynamic time warping (DTW). Fixations are extracted uniformly for all groups with a dispersion-threshold algorithm. Three results converge. (i)Artists and neurotypicals are almost indistinguishable in both space (density-map correlation CC=0.96) and time (they form the most alignable scanpath pair), whereas ASD gaze diverges from both. (ii)ASD attention is dissociated: it matches artists' wide spatial exploration (dispersion, explored area) but carries a distinct temporal signature, shorter fixations, less dwell, and the most idiosyncratic (least self-consistent) scanpaths of any group. (iii)ASD gaze is not selectively artist-like on any metric; if anything it is marginally closer to neurotypical. Together these findings indicate that autistic viewing of art is a distinct, group-specific attentional profile in both space and time, and they motivate population-conditioned models of aesthetic attention. We release all analysis code and per-stimulus results.

  • 10 authors
·
Jul 15

FastOCR: Dynamic Visual Fixation via KV Cache Pruning for Efficient Document Parsing

Vision-Language Models (VLMs) have shown strong promise on Optical Character Recognition (OCR), yet the sheer number of visual tokens required to encode dense documents incurs prohibitive inference cost. Existing pruning methods rely on physical eviction, e.g., permanently discarding visual tokens during the prefill stage. While effective for natural images, this strategy fundamentally breaks down on OCR, where virtually every visual token may correspond to a character or structural element, and any irreversible loss leads to catastrophic accuracy degradation. We observe that, although document images appear globally dense and seemingly unprunable, the model's attention to them is in fact temporally sparse: at each decoding step it concentrates on a small region that shifts gradually across steps, much as a human reader fixates on successive words rather than perceiving an entire page at once. Motivated by this Dynamic Visual Fixation phenomenon, we recast the intractable global pruning problem as a tractable local, dynamic one and propose FastOCR, a training-free framework with two complementary modules. Specifically, Focal-Guided Pruning identifies a small set of focal layers and selects the most task-relevant visual tokens from them at each step, while Cross-Step Fixation Reuse exploits the gradual shift of fixation to warm-start each step from the previous one. By dynamically adjusting which tokens are attended rather than evicting any from the cache, FastOCR avoids permanent information loss. Extensive experiments show that FastOCR serves as a plug-and-play acceleration module, generalizing consistently across five VLMs of varying sizes and architectures. On Qwen2.5-VL, FastOCR retains 98% of the unpruned model's accuracy while attending to only 5% of the visual tokens per decoding step, reducing attention latency by 3.0times.

  • 10 authors
·
May 16

HyperEyes: Dual-Grained Efficiency-Aware Reinforcement Learning for Parallel Multimodal Search Agents

Existing multimodal search agents process target entities sequentially, issuing one tool call per entity and accumulating redundant interaction rounds whenever a query decomposes into independent sub-retrievals. We argue that effective multimodal agents should search wider rather than longer: dispatching multiple grounded queries concurrently within a round. To this end, we present HyperEyes, a parallel multimodal search agent that fuses visual grounding and retrieval into a single atomic action, enabling concurrent search across multiple entities while treating inference efficiency as a first-class training objective. HyperEyes is trained in two stages. For cold-start supervision, we develop a Parallel-Amenable Data Synthesis Pipeline covering visual multi-entity and textual multi-constraint queries, curating efficiency-oriented trajectories via Progressive Rejection Sampling. Building on this, our central contribution, a Dual-Grained Efficiency-Aware Reinforcement Learning framework, operates at two levels. At the macro level, we propose TRACE (Tool-use Reference-Adaptive Cost Efficiency), a trajectory-level reward whose reference is monotonically tightened during training to suppress superfluous tool calls without restricting genuine multi-hop search. At the micro level, we adapt On-Policy Distillation to inject dense token-level corrective signals from an external teacher on failed rollouts, mitigating the credit-assignment deficiency of sparse outcome rewards. Since existing benchmarks evaluate accuracy as the sole metric, omitting inference cost, we introduce IMEB, a human-curated benchmark of 300 instances that jointly evaluates search capability and efficiency. Across six benchmarks, HyperEyes-30B surpasses the strongest comparable open-source agent by 9.9% in accuracy with 5.3x fewer tool-call rounds on average.

Unified Personalized Reward Model for Vision Generation

Recent advancements in multimodal reward models (RMs) have significantly propelled the development of visual generation. Existing frameworks typically adopt Bradley-Terry-style preference modeling or leverage generative VLMs as judges, and subsequently optimize visual generation models via reinforcement learning. However, current RMs suffer from inherent limitations: they often follow a one-size-fits-all paradigm that assumes a monolithic preference distribution or relies on fixed evaluation rubrics. As a result, they are insensitive to content-specific visual cues, leading to systematic misalignment with subjective and context-dependent human preferences. To this end, inspired by human assessment, we propose UnifiedReward-Flex, a unified personalized reward model for vision generation that couples reward modeling with flexible and context-adaptive reasoning. Specifically, given a prompt and the generated visual content, it first interprets the semantic intent and grounds on visual evidence, then dynamically constructs a hierarchical assessment by instantiating fine-grained criteria under both predefined and self-generated high-level dimensions. Our training pipeline follows a two-stage process: (1) we first distill structured, high-quality reasoning traces from advanced closed-source VLMs to bootstrap SFT, equipping the model with flexible and context-adaptive reasoning behaviors; (2) we then perform direct preference optimization (DPO) on carefully curated preference pairs to further strengthen reasoning fidelity and discriminative alignment. To validate the effectiveness, we integrate UnifiedReward-Flex into the GRPO framework for image and video synthesis, and extensive results demonstrate its superiority.

From Narrow to Panoramic Vision: Attention-Guided Cold-Start Reshapes Multimodal Reasoning

The cold-start initialization stage plays a pivotal role in training Multimodal Large Reasoning Models (MLRMs), yet its mechanisms remain insufficiently understood. To analyze this stage, we introduce the Visual Attention Score (VAS), an attention-based metric that quantifies how much a model attends to visual tokens. We find that reasoning performance is strongly correlated with VAS (r=0.9616): models with higher VAS achieve substantially stronger multimodal reasoning. Surprisingly, multimodal cold-start fails to elevate VAS, resulting in attention distributions close to the base model, whereas text-only cold-start leads to a clear increase. We term this counter-intuitive phenomenon Lazy Attention Localization. To validate its causal role, we design training-free interventions that directly modulate attention allocation during inference, performance gains of 1-2% without any retraining. Building on these insights, we further propose Attention-Guided Visual Anchoring and Reflection (AVAR), a comprehensive cold-start framework that integrates visual-anchored data synthesis, attention-guided objectives, and visual-anchored reward shaping. Applied to Qwen2.5-VL-7B, AVAR achieves an average gain of 7.0% across 7 multimodal reasoning benchmarks. Ablation studies further confirm that each component of AVAR contributes step-wise to the overall gains. The code, data, and models are available at https://github.com/lrlbbzl/Qwen-AVAR.

Qwen Qwen
·
Mar 4 2

OAT: Object-Level Attention Transformer for Gaze Scanpath Prediction

Visual search is important in our daily life. The efficient allocation of visual attention is critical to effectively complete visual search tasks. Prior research has predominantly modelled the spatial allocation of visual attention in images at the pixel level, e.g. using a saliency map. However, emerging evidence shows that visual attention is guided by objects rather than pixel intensities. This paper introduces the Object-level Attention Transformer (OAT), which predicts human scanpaths as they search for a target object within a cluttered scene of distractors. OAT uses an encoder-decoder architecture. The encoder captures information about the position and appearance of the objects within an image and about the target. The decoder predicts the gaze scanpath as a sequence of object fixations, by integrating output features from both the encoder and decoder. We also propose a new positional encoding that better reflects spatial relationships between objects. We evaluated OAT on the Amazon book cover dataset and a new dataset for visual search that we collected. OAT's predicted gaze scanpaths align more closely with human gaze patterns, compared to predictions by algorithms based on spatial attention on both established metrics and a novel behavioural-based metric. Our results demonstrate the generalization ability of OAT, as it accurately predicts human scanpaths for unseen layouts and target objects.

  • 5 authors
·
Jul 18, 2024

Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems

Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.

  • 10 authors
·
Mar 9, 2025

Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stages

Plasticity, the ability of a neural network to evolve with new data, is crucial for high-performance and sample-efficient visual reinforcement learning (VRL). Although methods like resetting and regularization can potentially mitigate plasticity loss, the influences of various components within the VRL framework on the agent's plasticity are still poorly understood. In this work, we conduct a systematic empirical exploration focusing on three primary underexplored facets and derive the following insightful conclusions: (1) data augmentation is essential in maintaining plasticity; (2) the critic's plasticity loss serves as the principal bottleneck impeding efficient training; and (3) without timely intervention to recover critic's plasticity in the early stages, its loss becomes catastrophic. These insights suggest a novel strategy to address the high replay ratio (RR) dilemma, where exacerbated plasticity loss hinders the potential improvements of sample efficiency brought by increased reuse frequency. Rather than setting a static RR for the entire training process, we propose Adaptive RR, which dynamically adjusts the RR based on the critic's plasticity level. Extensive evaluations indicate that Adaptive RR not only avoids catastrophic plasticity loss in the early stages but also benefits from more frequent reuse in later phases, resulting in superior sample efficiency.

  • 9 authors
·
Oct 11, 2023

EgoReasoner: Learning Egocentric 4D Reasoning via Task-Adaptive Structured Thinking

Egocentric video understanding is inherently complex due to the dynamic 4D nature of the environment, where camera motion and object displacements necessitate a continuous re-evaluation of spatial relations. In this work, we target a suite of under-explored egocentric 4D reasoning tasks, including fixture interaction counting, viewpoint-relative fixture location, object movement itinerary tracking, and stationary object localization, that require fundamentally different cognitive operations: spatial anchoring, temporal tracking, and duration reasoning. We observe that these structural differences make task-agnostic approaches insufficient: generic Chain-of-Thought methods lack task-appropriate reasoning primitives, and uniform reinforcement learning actively destabilizes performance on spatial tasks. To address this, we propose EgoReasoner, a two-stage framework that aligns both the reasoning scaffold and the reward signal to each task's cognitive structure. In the first stage, Task-Adaptive Thinking Templates guide the synthesis of structured CoT traces that teach the model to reason adaptively across task types via supervised fine-tuning. In the second stage, task-aware reward functions verify entity grounding, temporal alignment, and task-adaptive logical consistency, selectively strengthening each reasoning pathway via reinforcement fine-tuning with GRPO. Our 3B-parameter model, trained on only 16K samples, achieves 37.5% average accuracy on the challenging HD-EPIC benchmark, surpassing Qwen2.5-VL-7B (25.7%) by over 10 points.

  • 12 authors
·
Mar 30

Parallax: Parameterized Local Linear Attention for Language Modeling

Large Language Models (LLMs) have become the central paradigm in artificial intelligence, yet the core computational primitive of attention has remained structurally unchanged. Local Linear Attention (LLA) is an attention mechanism derived from nonparametric statistics in the test-time regression framework. In contrast to prior research on efficient attention variants, LLA upgrades the local constant estimate in softmax attention to a local linear estimate, yielding provably superior bias-variance tradeoffs for associative memory. However, LLA has not been scaled in LLM pretraining due to computational and numerical stability concerns. We introduce Parallax, a parameterized Local Linear Attention that is scalable for LLMs. Parallax eliminates the numerical solver in LLA and learns an extra query-like projector that probes the KV covariance. We place Parallax within a family of attention mechanisms connected by the bandwidth, the probe construction and the affine structure. We propose a hardware-aware algorithm that increases the arithmetic intensity over FlashAttention, shifting attention into a more compute bound regime. Our prototype decode kernel matches or outperforms FlashAttention 2/3 across diverse batch sizes and context lengths. We pretrain Parallax at 0.6B and 1.7B scales and find consistent perplexity improvements throughout pretraining with gains that transfer to downstream benchmarks. The advantage persists under both parameter-matched and compute-matched controls, demonstrating a Pareto improvement. We perform careful pretraining ablations and identify a novel phenomenon whereby Muon unlocks the capacity of Parallax. To our knowledge, this is the first empirical demonstration of strong architecture-optimizer codesign for attention mechanisms in the architecture research literature.

TARS: MinMax Token-Adaptive Preference Strategy for Hallucination Reduction in MLLMs

Multimodal large language models (MLLMs) enable vision-language reasoning, yet often generate plausible outputs that are factually incorrect or visually ungrounded, thereby compromising their reliability. Direct preference optimization (DPO) is a common strategy for correcting hallucinations by aligning model outputs with human preferences. Existing DPO strategies typically treat hallucination-related preferences as fixed targets, relying on static supervision signals during training. This approach tends to overfit to superficial linguistic cues in preference data, leading to distributional rigidity and spurious correlations that impair grounding in causally relevant visual information. To overcome this limitation, we propose TARS, a token-adaptive preference strategy that reformulates DPO as a min-max optimization problem. TARS maximizes token-level distributional shifts under semantic constraints to simulate alignment uncertainty, and simultaneously minimizes the expected preference loss under these controlled perturbations. This joint objective preserves causal grounding while mitigating overfitting to preference patterns, thereby reducing hallucinations in multimodal reasoning. We evaluate TARS on multiple hallucination benchmarks and find consistently strong performance. Using only 4.8k preference samples and no expert feedback, TARS reduces hallucination rates from 26.4% to 13.2% and decreases cognition value from 2.5 to 0.4. It outperforms standard DPO and matches GPT-4o on several key metrics.

  • 6 authors
·
Jul 29, 2025 2

Structured Preference Optimization for Vision-Language Long-Horizon Task Planning

Existing methods for vision-language task planning excel in short-horizon tasks but often fall short in complex, long-horizon planning within dynamic environments. These challenges primarily arise from the difficulty of effectively training models to produce high-quality reasoning processes for long-horizon tasks. To address this, we propose Structured Preference Optimization (SPO), which aims to enhance reasoning and action selection in long-horizon task planning through structured preference evaluation and optimized training strategies. Specifically, SPO introduces: 1) Preference-Based Scoring and Optimization, which systematically evaluates reasoning chains based on task relevance, visual grounding, and historical consistency; and 2) Curriculum-Guided Training, where the model progressively adapts from simple to complex tasks, improving its generalization ability in long-horizon scenarios and enhancing reasoning robustness. To advance research in vision-language long-horizon task planning, we introduce ExtendaBench, a comprehensive benchmark covering 1,509 tasks across VirtualHome and Habitat 2.0, categorized into ultra-short, short, medium, and long tasks. Experimental results demonstrate that SPO significantly improves reasoning quality and final decision accuracy, outperforming prior methods on long-horizon tasks and underscoring the effectiveness of preference-driven optimization in vision-language task planning. Specifically, SPO achieves a +5.98% GCR and +4.68% SR improvement in VirtualHome and a +3.30% GCR and +2.11% SR improvement in Habitat over the best-performing baselines.

  • 9 authors
·
Feb 28, 2025

VisRL: Intention-Driven Visual Perception via Reinforced Reasoning

Visual understanding is inherently intention-driven - humans selectively focus on different regions of a scene based on their goals. Recent advances in large multimodal models (LMMs) enable flexible expression of such intentions through natural language, allowing queries to guide visual reasoning processes. Frameworks like Visual Chain-of-Thought have demonstrated the benefit of incorporating explicit reasoning steps, where the model predicts a focus region before answering a query. However, existing approaches rely heavily on supervised training with annotated intermediate bounding boxes, which severely limits scalability due to the combinatorial explosion of intention-region pairs. To overcome this limitation, we propose VisRL, the first framework that applies reinforcement learning (RL) to the problem of intention-driven visual perception. VisRL optimizes the entire visual reasoning process using only reward signals. By treating intermediate focus selection as an internal decision optimized through trial-and-error, our method eliminates the need for costly region annotations while aligning more closely with how humans learn to perceive the world. Extensive experiments across multiple benchmarks show that VisRL consistently outperforms strong baselines, demonstrating both its effectiveness and its strong generalization across different LMMs. Our code is available at https://github.com/zhangquanchen/VisRL.

  • 3 authors
·
Mar 10, 2025

Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loop

Humans do not passively observe the visual world -- we actively look in order to act. Motivated by this principle, we introduce EyeRobot, a robotic system with gaze behavior that emerges from the need to complete real-world tasks. We develop a mechanical eyeball that can freely rotate to observe its surroundings and train a gaze policy to control it using reinforcement learning. We accomplish this by first collecting teleoperated demonstrations paired with a 360 camera. This data is imported into a simulation environment that supports rendering arbitrary eyeball viewpoints, allowing episode rollouts of eye gaze on top of robot demonstrations. We then introduce a BC-RL loop to train the hand and eye jointly: the hand (BC) agent is trained from rendered eye observations, and the eye (RL) agent is rewarded when the hand produces correct action predictions. In this way, hand-eye coordination emerges as the eye looks towards regions which allow the hand to complete the task. EyeRobot implements a foveal-inspired policy architecture allowing high resolution with a small compute budget, which we find also leads to the emergence of more stable fixation as well as improved ability to track objects and ignore distractors. We evaluate EyeRobot on five panoramic workspace manipulation tasks requiring manipulation in an arc surrounding the robot arm. Our experiments suggest EyeRobot exhibits hand-eye coordination behaviors which effectively facilitate manipulation over large workspaces with a single camera. See project site for videos: https://www.eyerobot.net/

  • 8 authors
·
Jun 12, 2025

Select Less, Reason More: Prioritizing Evidence Purity for Video Reasoning

Long-form video reasoning remains a major challenge for Video Large Language Models (Video LLMs), as static uniform frame sampling leads to information dilution and obscures critical evidence. Furthermore, existing pixel-space video reasoning agents, which are designed to actively interact with the video to acquire new visual information, remain suboptimal due to their lack of rigorous reward mechanisms to enforce evidence purity and their inability to perform temporal information supplementation beyond pre-sampled frames. To address this critical gap, we propose a novel evidence-prioritized adaptive framework built upon our core philosophy: "Select Less, Reason More." Our core contribution is the evidence-aware reinforcement learning (EARL) framework, which transforms the model into an active interrogator of evidence. EARL is precisely engineered to dynamically select the most relevant frames and, crucially, to perform localized re-sampling around the selected key frames to access fine-grained temporal detail. Extensive experiments on five demanding video reasoning benchmarks demonstrate that our EARL-trained model achieves new state-of-the-art among open-source Video LLMs, simultaneously learning an effective and high-purity visual evidence selection policy. Impressively, our 7B model achieves 59.8% on LongVideoBench, 69.0% on MVBench and 64.9% on VideoMME. These results highlight the importance of prioritizing evidence purity and the effectiveness of our framework.

  • 4 authors
·
Oct 17, 2025

Criterion-Conditional In-Context Learning: Evaluating Criterion-Shift Adaptation in Vision-Language Models

Vision-language models can perform new tasks without parameter updates through in-context learning (ICL), whose core mechanism is utilizing the support set for task induction. In the standard ICL setting, once the task is induced, its decision criterion remains fixed. However, in real-world applications, many tasks exhibit a stable high-level intent, while their decision criteria shift according to specific requirements. Thus, we introduce a new setting, denoted as Criterion-Conditional In-Context Learning (CC-ICL), where models must infer the latent criterion from context and adjust predictions accordingly under fixed task semantics. To evaluate this capability, we propose two complementary metrics, Criterion Invariance and Criterion Sensitivity, capturing the model's robustness and adaptability under criterion shifts. We further construct CC-Bench, a multi-domain benchmark that supports evaluation under the CC-ICL setting. By employing a dual-level data hierarchy, CC-Bench enables legitimate ground-truth variation conditioned on the active criterion even when the task remains fixed. Experiments on CC-Bench reveal that most models exhibit a rigid boundary bias, struggling to align their decisions with the latent criterion. We also find that even a simple multi-criterion training strategy can significantly reduce this bias, improving Criterion Sensitivity and enabling 7B-scale models to surpass proprietary models without degrading general multimodal performance.

Synthesizing Consistent Novel Views via 3D Epipolar Attention without Re-Training

Large diffusion models demonstrate remarkable zero-shot capabilities in novel view synthesis from a single image. However, these models often face challenges in maintaining consistency across novel and reference views. A crucial factor leading to this issue is the limited utilization of contextual information from reference views. Specifically, when there is an overlap in the viewing frustum between two views, it is essential to ensure that the corresponding regions maintain consistency in both geometry and appearance. This observation leads to a simple yet effective approach, where we propose to use epipolar geometry to locate and retrieve overlapping information from the input view. This information is then incorporated into the generation of target views, eliminating the need for training or fine-tuning, as the process requires no learnable parameters. Furthermore, to enhance the overall consistency of generated views, we extend the utilization of epipolar attention to a multi-view setting, allowing retrieval of overlapping information from the input view and other target views. Qualitative and quantitative experimental results demonstrate the effectiveness of our method in significantly improving the consistency of synthesized views without the need for any fine-tuning. Moreover, This enhancement also boosts the performance of downstream applications such as 3D reconstruction. The code is available at https://github.com/botaoye/ConsisSyn.

  • 5 authors
·
Feb 25, 2025

FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection

Vision-Language Models (VLMs) have shown remarkable performance in User Interface (UI) grounding tasks, driven by their ability to process increasingly high-resolution screenshots. However, screenshots are tokenized into thousands of visual tokens (e.g., about 4700 for 2K resolution), incurring significant computational overhead and diluting attention. In contrast, humans typically focus on regions of interest when interacting with UI. In this work, we pioneer the task of efficient UI grounding. Guided by practical analysis of the task's characteristics and challenges, we propose FocusUI, an efficient UI grounding framework that selects patches most relevant to the instruction while preserving positional continuity for precise grounding. FocusUI addresses two key challenges: (1) Eliminating redundant tokens in visual encoding. We construct patch-level supervision by fusing an instruction-conditioned score with a rule-based UI-graph score that down-weights large homogeneous regions to select distinct and instruction-relevant visual tokens. (2) Preserving positional continuity during visual token selection. We find that general visual token pruning methods suffer from severe accuracy degradation on UI grounding tasks due to broken positional information. We introduce a novel PosPad strategy, which compresses each contiguous sequence of dropped visual tokens into a single special marker placed at the sequence's last index to preserve positional continuity. Comprehensive experiments on four grounding benchmarks demonstrate that FocusUI surpasses GUI-specific baselines. On the ScreenSpot-Pro benchmark, FocusUI-7B achieves a performance improvement of 3.7% over GUI-Actor-7B. Even with only 30% visual token retention, FocusUI-7B drops by only 3.2% while achieving up to 1.44x faster inference and 17% lower peak GPU memory.

showlab Show Lab
·
Jan 7 2

I-MPN: Inductive Message Passing Network for Efficient Human-in-the-Loop Annotation of Mobile Eye Tracking Data

Comprehending how humans process visual information in dynamic settings is crucial for psychology and designing user-centered interactions. While mobile eye-tracking systems combining egocentric video and gaze signals can offer valuable insights, manual analysis of these recordings is time-intensive. In this work, we present a novel human-centered learning algorithm designed for automated object recognition within mobile eye-tracking settings. Our approach seamlessly integrates an object detector with a spatial relation-aware inductive message-passing network (I-MPN), harnessing node profile information and capturing object correlations. Such mechanisms enable us to learn embedding functions capable of generalizing to new object angle views, facilitating rapid adaptation and efficient reasoning in dynamic contexts as users navigate their environment. Through experiments conducted on three distinct video sequences, our interactive-based method showcases significant performance improvements over fixed training/testing algorithms, even when trained on considerably smaller annotated samples collected through user feedback. Furthermore, we demonstrate exceptional efficiency in data annotation processes and surpass prior interactive methods that use complete object detectors, combine detectors with convolutional networks, or employ interactive video segmentation.

  • 8 authors
·
Jun 10, 2024

FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors

Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces artifacts when input views are sparse or target views lie far from the input. Recent work mitigates these artifacts using diffusion-based generative priors, but is specialized to individual representations and require custom architectures or extensive retraining. We present FixAnything, a single model for fixing a wide range of rendering artifacts. It does so by repurposing a pretrained video generative model, leveraging its implicit multi-view priors with only minimal modification and lightweight finetuning. Our key insight is that even noisily-rendered sequences preserve camera motion and coarse scene structure, allowing cleanup to be formulated as video-to-video translation. To control what scene structure should be preserved, we introduce a binary mask denoting the clean pixels, enabling the model to anchor its output to high-quality inputs (e.g. training views) while refining the rest. To encourage FixAnything to produce 3D-consistent renderings that support downstream reconstruction, we use camera pose accuracy (recovered via structure-from-motion) as a reward signal for direct preference optimization (DPO). Across four distinct 3D representations, FixAnything consistently improves rendering quality with lightweight finetuning, demonstrating that a single generalist video prior can replace multiple specialist refinement pipelines. The simplicity of the framework enables immediate adoption of stronger future video models without architectural redesign.

  • 3 authors
·
Aug 23

Guiding the Inner Eye: A Framework for Hierarchical and Flexible Visual Grounded Reasoning

Models capable of "thinking with images" by dynamically grounding their reasoning in visual evidence represent a major leap in multimodal AI. However, replicating and advancing this ability is non-trivial, with current methods often trapped between the instability of end-to-end reinforcement learning (RL) and the rigidity of supervised fine-tuning (SFT). This leads to models that either struggle to learn or lack the cognitive flexibility required for complex, real-world scenes. To navigate this dilemma, we introduce GRiP (Guided Reasoning and Perception), a novel two-stage training framework that cultivates robust and flexible visual grounded reasoning by explicitly guiding the model's perceptual focus and logical pathways. GRiP's core lies in its cognitive-enhanced RL stage, which features two key innovations: (1) a Salience-Weighted IoU Reward that incentivizes the model to prioritize the localization of mission-critical objects over trivial distractors, and (2) a Multi-Heuristic Reward that encourages cognitive flexibility by rewarding diverse yet logically valid reasoning pathways. Initialized from the Qwen2.5-VL-7B model, GRiP demonstrates significant performance gains across multiple challenging benchmarks. It achieves state-of-the-art results among open-source models on the highly challenging TreeBench and V* Bench, proving its effectiveness in complex visual reasoning. Our work demonstrates that moving beyond simplistic rewards and instead guiding models with cognitively-inspired signals for what to see and how to think is crucial for unlocking the next level of multimodal intelligence. The code will be made publicly available.

  • 4 authors
·
Nov 27, 2025

Think Twice to See More: Iterative Visual Reasoning in Medical VLMs

Medical vision-language models (VLMs) excel at image-text understanding but typically rely on a single-pass reasoning that neglects localized visual cues. In clinical practice, however, human experts iteratively scan, focus, and refine the regions of interest before reaching a final diagnosis. To narrow this machine-human perception gap, we introduce ViTAR, a novel VLM framework that emulates the iterative reasoning process of human experts through a cognitive chain of "think-act-rethink-answer". ViTAR treats medical images as interactive objects, enabling models to engage multi-step visual reasoning. To support this approach, we curate a high-quality instruction dataset comprising 1K interactive examples that encode expert-like diagnostic behaviors. In addition, a 16K visual question answering training data has been curated towards fine-grained visual diagnosis. We introduce a two-stage training strategy that begins with supervised fine-tuning to guide cognitive trajectories, followed by the reinforcement learning to optimize decision-making. Extensive evaluations demonstrate that ViTAR outperforms strong state-of-the-art models. Visual attention analysis reveals that from the "think" to "rethink" rounds, ViTAR increasingly anchors visual grounding to clinically critical regions and maintains high attention allocation to visual tokens during reasoning, providing mechanistic insight into its improved performance. These findings demonstrate that embedding expert-style iterative thinking chains into VLMs enhances both performance and trustworthiness of medical AI.

  • 9 authors
·
Oct 11, 2025

Fine-Grained Perturbation Guidance via Attention Head Selection

Recent guidance methods in diffusion models steer reverse sampling by perturbing the model to construct an implicit weak model and guide generation away from it. Among these approaches, attention perturbation has demonstrated strong empirical performance in unconditional scenarios where classifier-free guidance is not applicable. However, existing attention perturbation methods lack principled approaches for determining where perturbations should be applied, particularly in Diffusion Transformer (DiT) architectures where quality-relevant computations are distributed across layers. In this paper, we investigate the granularity of attention perturbations, ranging from the layer level down to individual attention heads, and discover that specific heads govern distinct visual concepts such as structure, style, and texture quality. Building on this insight, we propose "HeadHunter", a systematic framework for iteratively selecting attention heads that align with user-centric objectives, enabling fine-grained control over generation quality and visual attributes. In addition, we introduce SoftPAG, which linearly interpolates each selected head's attention map toward an identity matrix, providing a continuous knob to tune perturbation strength and suppress artifacts. Our approach not only mitigates the oversmoothing issues of existing layer-level perturbation but also enables targeted manipulation of specific visual styles through compositional head selection. We validate our method on modern large-scale DiT-based text-to-image models including Stable Diffusion 3 and FLUX.1, demonstrating superior performance in both general quality enhancement and style-specific guidance. Our work provides the first head-level analysis of attention perturbation in diffusion models, uncovering interpretable specialization within attention layers and enabling practical design of effective perturbation strategies.

  • 10 authors
·
Jun 12, 2025 3

Remedying Target-Domain Astigmatism for Cross-Domain Few-Shot Object Detection

Cross-domain few-shot object detection (CD-FSOD) aims to adapt pretrained detectors from a source domain to target domains with limited annotations, suffering from severe domain shifts and data scarcity problems. In this work, we find a previously overlooked phenomenon: models exhibit dispersed and unfocused attention in target domains, leading to imprecise localization and redundant predictions, just like a human cannot focus on visual objects. Therefore, we call it the target-domain Astigmatism problem. Analysis on attention distances across transformer layers reveals that regular fine-tuning inherently shows a trend to remedy this problem, but results are still far from satisfactory, which we aim to enhance in this paper. Biologically inspired by the human fovea-style visual system, we enhance the fine-tuning's inherent trend through a center-periphery attention refinement framework, which contains (1) a Positive Pattern Refinement module to reshape attention toward semantic objects using class-specific prototypes, simulating the visual center region; (2) a Negative Context Modulation module to enhance boundary discrimination by modeling background context, simulating the visual periphery region; and (3) a Textual Semantic Alignment module to strengthen center-periphery distinction through cross-modal cues. Our bio-inspired approach transforms astigmatic attention into focused patterns, substantially improving adaptation to target domains. Experiments on six challenging CD-FSOD benchmarks consistently demonstrate improved detection accuracy and establish new state-of-the-art results.

  • 4 authors
·
Mar 18

MIA-DPO: Multi-Image Augmented Direct Preference Optimization For Large Vision-Language Models

Visual preference alignment involves training Large Vision-Language Models (LVLMs) to predict human preferences between visual inputs. This is typically achieved by using labeled datasets of chosen/rejected pairs and employing optimization algorithms like direct preference optimization (DPO). Existing visual alignment methods, primarily designed for single-image scenarios, struggle to effectively handle the complexity of multi-image tasks due to the scarcity of diverse training data and the high cost of annotating chosen/rejected pairs. We present Multi-Image Augmented Direct Preference Optimization (MIA-DPO), a visual preference alignment approach that effectively handles multi-image inputs. MIA-DPO mitigates the scarcity of diverse multi-image training data by extending single-image data with unrelated images arranged in grid collages or pic-in-pic formats, significantly reducing the costs associated with multi-image data annotations. Our observation reveals that attention values of LVLMs vary considerably across different images. We use attention values to identify and filter out rejected responses the model may have mistakenly focused on. Our attention-aware selection for constructing the chosen/rejected pairs without relying on (i) human annotation, (ii) extra data, and (iii) external models or APIs. MIA-DPO is compatible with various architectures and outperforms existing methods on five multi-image benchmarks, achieving an average performance boost of 3.0% on LLaVA-v1.5 and 4.3% on the recent InternLM-XC2.5. Moreover, MIA-DPO has a minimal effect on the model's ability to understand single images.

  • 10 authors
·
Oct 23, 2024 3

Seek to Segment: Active Perception for Panoramic Referring Segmentation

Existing referring segmentation models passively process static images captured from fixed perspectives, limiting their applicability in Embodied AI, where agents must perform active perception in the continuous 360^circ environments. To bridge this gap, we introduce a novel task: Active Panoramic Referring Segmentation (APRS). In this setting, an agent is required to adjust its viewing direction (Δθ, Δϕ) to explore the 360^circ environment, seeking the object specified by a user instruction for segmentation. To tackle this challenging task, we propose PanoSeeker, a memory-augmented agent for efficient APRS. Rather than relying on heuristic scanning, PanoSeeker integrates a Vision-Language Model (VLM) with EgoSphere, an explicit spatial visual memory. By progressively integrating sequential local observations into a unified 360^circ representation, EgoSphere enables the agent to plan efficient and non-redundant search trajectories. Once the target is found, the agent performs active viewpoint alignment and outputs the segmentation mask. Furthermore, we curate an expert-annotated search trajectory dataset with memory timelines for Supervised Fine-Tuning, followed by Reinforcement Learning post-training to explicitly optimize PanoSeeker's exploration efficiency. Extensive experiments on our newly established APRS benchmark demonstrate that PanoSeeker achieves superior search efficiency and segmentation accuracy, significantly outperforming adapted state-of-the-art baselines.

  • 5 authors
·
Jul 1

TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agents

GUI agents accumulate high-resolution screenshots as the trajectory unfolds, increasing inference latency and memory usage. Training-free visual token pruning can reduce this cost, but cache reuse introduces a fundamental constraint. Once tokens are discarded, the corresponding visual evidence cannot be recovered without re-encoding. Pruning therefore becomes an irreversible admission decision that must remain useful for unknown future targets while preserving coverage of operable regions under tight budgets. To address these challenges, we propose \method{}, a training-free framework for \textbf{Trajectory-robust Admission and Coverage-aware Evidence ordering}. Specifically, we combine a query-independent layout-derived interaction prior with instruction relevance and feature novelty to rank visual evidence according to both potential future utility and diversity. Then, we reserve part of the budget for native visual tokens distributed across the screen, repairing missing spatial coverage without breaking the ordering. Together, these mechanisms produce a nested token order, allowing retained visual evidence to shrink monotonically across budgets while remaining reusable throughout the trajectory. Finally, our monotone KV contraction incrementally contracts retired frames into compact session state, avoiding repeated visual encoding or pruning. Extensive experiments across six GUI benchmarks and diverse models verify the effectiveness of our proposed under tight budgets. The source code will be released.

  • 6 authors
·
Sep 8 2

Visual Search Asymmetry: Deep Nets and Humans Share Similar Inherent Biases

Visual search is a ubiquitous and often challenging daily task, exemplified by looking for the car keys at home or a friend in a crowd. An intriguing property of some classical search tasks is an asymmetry such that finding a target A among distractors B can be easier than finding B among A. To elucidate the mechanisms responsible for asymmetry in visual search, we propose a computational model that takes a target and a search image as inputs and produces a sequence of eye movements until the target is found. The model integrates eccentricity-dependent visual recognition with target-dependent top-down cues. We compared the model against human behavior in six paradigmatic search tasks that show asymmetry in humans. Without prior exposure to the stimuli or task-specific training, the model provides a plausible mechanism for search asymmetry. We hypothesized that the polarity of search asymmetry arises from experience with the natural environment. We tested this hypothesis by training the model on augmented versions of ImageNet where the biases of natural images were either removed or reversed. The polarity of search asymmetry disappeared or was altered depending on the training protocol. This study highlights how classical perceptual properties can emerge in neural network models, without the need for task-specific training, but rather as a consequence of the statistical properties of the developmental diet fed to the model. All source code and data are publicly available at https://github.com/kreimanlab/VisualSearchAsymmetry.

  • 5 authors
·
Jun 5, 2021

Capturing Gaze Shifts for Guidance: Cross-Modal Fusion Enhancement for VLM Hallucination Mitigation

Vision language models (VLMs) often generate hallucination, i.e., content that cannot be substantiated by either textual or visual inputs. Prior work primarily attributes this to over-reliance on linguistic prior knowledge rather than visual inputs. Some methods attempt to mitigate hallucination by amplifying visual token attention proportionally to their attention scores. However, these methods overlook the visual attention sink problem, where attention is frequently misallocated to task-irrelevant visual regions, and neglect cross-modal fusion balance by enhancing only visual attention without adjusting attention to the user query. This can result in amplifying incorrect areas while failing to properly interpret the user query. To address these challenges, we propose a simple yet effective method called Gaze Shift-Guided Cross-modal Fusion Enhancement (GIFT). GIFT pre-computes a holistic visual saliency map by tracking positive changes in visual attention, or "gaze shifts", during user query comprehension, and leverages this map to amplify attention to both salient visual information and the user query at each decoding step. This reduces the impact of visual attention sink, as irrelevant tokens exhibit minimal shifts, while ensuring balanced cross-modal fusion for well-integrated representation. Extensive experiments show that GIFT effectively mitigates hallucination in VLMs across both generative and classification tasks, achieving up to 20.7% improvement over greedy decoding, while maintaining general vision-language performance with low computational overhead.

  • 4 authors
·
Oct 24, 2025

Benchmarking Direct Preference Optimization for Medical Large Vision-Language Models

Large Vision-Language Models (LVLMs) hold significant promise for medical applications, yet their deployment is often constrained by insufficient alignment and reliability. While Direct Preference Optimization (DPO) has emerged as a potent framework for refining model responses, its efficacy in high-stakes medical contexts remains underexplored, lacking the rigorous empirical groundwork necessary to guide future methodological advances. To bridge this gap, we present the first comprehensive examination of diverse DPO variants within the medical domain, evaluating nine distinct formulations across two medical LVLMs: LLaVA-Med and HuatuoGPT-Vision. Our results reveal several critical limitations: current DPO approaches often yield inconsistent gains over supervised fine-tuning, with their efficacy varying significantly across different tasks and backbones. Furthermore, they frequently fail to resolve fundamental visual misinterpretation errors. Building on these insights, we present a targeted preference construction strategy as a proof-of-concept that explicitly addresses visual misinterpretation errors frequently observed in existing DPO models. This design yields a 3.6% improvement over the strongest existing DPO baseline on visual question-answering tasks. To support future research, we release our complete framework, including all training data, model checkpoints, and our codebase at https://github.com/dmis-lab/med-vlm-dpo.

  • 7 authors
·
Jan 25

Long-Context Modeling with Dynamic Hierarchical Sparse Attention for On-Device LLMs

The quadratic cost of attention hinders the scalability of long-context LLMs, especially in resource-constrained settings. Existing static sparse methods such as sliding windows or global tokens utilizes the sparsity of attention to reduce the cost of attention, but poorly adapts to the content-dependent variations in attention due to their staticity. While previous work has proposed several dynamic approaches to improve flexibility, they still depend on predefined templates or heuristic mechanisms. Such strategies reduce generality and prune tokens that remain contextually important, limiting their accuracy across diverse tasks. To tackle these bottlenecks of existing methods for long-context modeling, we introduce Dynamic Hierarchical Sparse Attention (DHSA), a data-driven framework that dynamically predicts attention sparsity online without retraining. Our proposed DHSA adaptively segments sequences into variable-length chunks, then computes chunk representations by aggregating the token embeddings within each chunk. To avoid the bias introduced by varying chunk lengths, we apply length-normalized aggregation that scales the averaged embeddings by the square root of the chunk size. Finally, DHSA upsamples the chunk-level similarity scores to token level similarities to calculate importance scores that determine which token-level interactions should be preserved. Our experiments on Gemma2 with Needle-in-a-Haystack Test and LongBench show that DHSA matches dense attention in accuracy, while reducing prefill latency by 20-60% and peak memory usage by 35%. Compared to other representative baselines such as block sparse attention, DHSA achieves consistently higher accuracy (6-18% relative gains) with comparable or lower cost, offering an efficient and adaptable solution for long-context on-device LLMs.

  • 4 authors
·
Oct 28, 2025

Flattery in Motion: Benchmarking and Analyzing Sycophancy in Video-LLMs

As video large language models (Video-LLMs) become increasingly integrated into real-world applications that demand grounded multimodal reasoning, ensuring their factual consistency and reliability is of critical importance. However, sycophancy, the tendency of these models to align with user input even when it contradicts the visual evidence, undermines their trustworthiness in such contexts. Current sycophancy research has largely overlooked its specific manifestations in the video-language domain, resulting in a notable absence of systematic benchmarks and targeted evaluations to understand how Video-LLMs respond under misleading user input. To fill this gap, we propose VISE (Video-LLM Sycophancy Benchmarking and Evaluation), the first benchmark designed to evaluate sycophantic behavior in state-of-the-art Video-LLMs across diverse question formats, prompt biases, and visual reasoning tasks. Specifically, VISE pioneeringly brings linguistic perspectives on sycophancy into the video domain, enabling fine-grained analysis across multiple sycophancy types and interaction patterns. Furthermore, we propose two potential training-free mitigation strategies, revealing potential paths for reducing sycophantic bias: (i) enhancing visual grounding through interpretable key-frame selection and (ii) steering model behavior away from sycophancy via targeted, inference-time intervention on its internal neural representations. Our code is available at https://github.com/William030422/Video-Sycophancy.

  • 8 authors
·
Jun 8, 2025

Beyond Localization: A Comprehensive Diagnosis of Perspective-Conditioned Spatial Reasoning in MLLMs from Omnidirectional Images

Multimodal Large Language Models (MLLMs) show strong visual perception, yet remain limited in reasoning about space under changing viewpoints. We study this challenge as Perspective-Conditioned Spatial Reasoning (PCSR) in 360-degree omnidirectional images, where broad scene coverage reduces ambiguity from partial observations without eliminating the need for viewpoint-dependent inference. To assess this capability, we introduce PCSR-Bench, a diagnostic benchmark of 84,373 question-answer pairs from 2,600 omnidirectional images across 26 indoor environments. PCSR-Bench contains eight tasks spanning foundational perception (e.g., object counting, relative distance, and relative direction) and advanced PCSR, including compositional chains, egocentric rotation, perspective re-anchoring, ego-distortion, and limited-FOV visibility. We evaluate 14 representative MLLMs and observe a substantial perception-reasoning gap: accuracy reaches 57.59% on foundational relative direction, but drops to 13.49% on egocentric rotation, 7.13% on egocentric distortion, and 0.64% on open-ended compositional reasoning. To probe the plasticity of this gap, we conduct an RL-based diagnostic study on a 7B-scale model. Reward shaping improves a matched 7B baseline from 31.10% to 60.06% under a controlled setting, suggesting that PCSR is partial plasticity rather than being fully immutable. Still, the gains are task-selective, sensitive to reward design including both weight allocation and reward formulation, and partially dependent on the evaluation protocol. These results position PCSR as a key bottleneck in current MLLMs and highlight limited but meaningful room for recovery under targeted optimization.

  • 5 authors
·
May 17

See What You Are Told: Visual Attention Sink in Large Multimodal Models

Large multimodal models (LMMs) "see" images by leveraging the attention mechanism between text and visual tokens in the transformer decoder. Ideally, these models should focus on key visual information relevant to the text token. However, recent findings indicate that LMMs have an extraordinary tendency to consistently allocate high attention weights to specific visual tokens, even when these tokens are irrelevant to the corresponding text. In this study, we investigate the property behind the appearance of these irrelevant visual tokens and examine their characteristics. Our findings show that this behavior arises due to the massive activation of certain hidden state dimensions, which resembles the attention sink found in language models. Hence, we refer to this phenomenon as the visual attention sink. In particular, our analysis reveals that removing the irrelevant visual sink tokens does not impact model performance, despite receiving high attention weights. Consequently, we recycle the attention to these tokens as surplus resources, redistributing the attention budget to enhance focus on the image. To achieve this, we introduce Visual Attention Redistribution (VAR), a method that redistributes attention in image-centric heads, which we identify as innately focusing on visual information. VAR can be seamlessly applied across different LMMs to improve performance on a wide range of tasks, including general vision-language tasks, visual hallucination tasks, and vision-centric tasks, all without the need for additional training, models, or inference steps. Experimental results demonstrate that VAR enables LMMs to process visual information more effectively by adjusting their internal attention mechanisms, offering a new direction to enhancing the multimodal capabilities of LMMs.

  • 4 authors
·
Mar 5, 2025

Hallucination Begins Where Saliency Drops

Recent studies have examined attention dynamics in large vision-language models (LVLMs) to detect hallucinations. However, existing approaches remain limited in reliably distinguishing hallucinated from factually grounded outputs, as they rely solely on forward-pass attention patterns and neglect gradient-based signals that reveal how token influence propagates through the network. To bridge this gap, we introduce LVLMs-Saliency, a gradient-aware diagnostic framework that quantifies the visual grounding strength of each output token by fusing attention weights with their input gradients. Our analysis uncovers a decisive pattern: hallucinations frequently arise when preceding output tokens exhibit low saliency toward the prediction of the next token, signaling a breakdown in contextual memory retention. Leveraging this insight, we propose a dual-mechanism inference-time framework to mitigate hallucinations: (1) Saliency-Guided Rejection Sampling (SGRS), which dynamically filters candidate tokens during autoregressive decoding by rejecting those whose saliency falls below a context-adaptive threshold, thereby preventing coherence-breaking tokens from entering the output sequence; and (2) Local Coherence Reinforcement (LocoRE), a lightweight, plug-and-play module that strengthens attention from the current token to its most recent predecessors, actively counteracting the contextual forgetting behavior identified by LVLMs-Saliency. Extensive experiments across multiple LVLMs demonstrate that our method significantly reduces hallucination rates while preserving fluency and task performance, offering a robust and interpretable solution for enhancing model reliability. Code is available at: https://github.com/zhangbaijin/LVLMs-Saliency

  • 11 authors
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Jan 28

SeerAttention: Learning Intrinsic Sparse Attention in Your LLMs

Attention is the cornerstone of modern Large Language Models (LLMs). Yet its quadratic complexity limits the efficiency and scalability of LLMs, especially for those with a long-context window. A promising approach addressing this limitation is to leverage the sparsity in attention. However, existing sparsity-based solutions predominantly rely on predefined patterns or heuristics to approximate sparsity. This practice falls short to fully capture the dynamic nature of attention sparsity in language-based tasks. This paper argues that attention sparsity should be learned rather than predefined. To this end, we design SeerAttention, a new Attention mechanism that augments the conventional attention with a learnable gate that adaptively selects significant blocks in an attention map and deems the rest blocks sparse. Such block-level sparsity effectively balances accuracy and speedup. To enable efficient learning of the gating network, we develop a customized FlashAttention implementation that extracts the block-level ground truth of attention map with minimum overhead. SeerAttention not only applies to post-training, but also excels in long-context fine-tuning. Our results show that at post-training stages, SeerAttention significantly outperforms state-of-the-art static or heuristic-based sparse attention methods, while also being more versatile and flexible to adapt to varying context lengths and sparsity ratios. When applied to long-context fine-tuning with YaRN, SeerAttention can achieve a remarkable 90% sparsity ratio at a 32k context length with minimal perplexity loss, offering a 5.67x speedup over FlashAttention-2.

  • 8 authors
·
Oct 17, 2024 2

Fixing Imbalanced Attention to Mitigate In-Context Hallucination of Large Vision-Language Model

Large Vision Language Models (LVLMs) have demonstrated remarkable capabilities in understanding and describing visual content, achieving state-of-the-art performance across various vision-language tasks. However, these models frequently exhibit hallucination behavior, where they generate descriptions containing objects or details absent in the input image. Our work investigates this phenomenon by analyzing attention patterns across transformer layers and heads, revealing that hallucinations often stem from progressive degradation of visual grounding in deeper layers. We propose a novel attention modification approach that combines selective token emphasis and head-specific modulation to maintain visual grounding throughout the generation process. Our method introduces two key components: (1) a dual-stream token selection mechanism that identifies and prioritizes both locally informative and spatially significant visual tokens, and (2) an attention head-specific modulation strategy that differentially amplifies visual information processing based on measured visual sensitivity of individual attention heads. Through extensive experimentation on the MSCOCO dataset, we demonstrate that our approach reduces hallucination rates by up to 62.3\% compared to baseline models while maintaining comparable task performance. Our analysis reveals that selectively modulating tokens across attention heads with varying levels of visual sensitivity can significantly improve visual grounding without requiring model retraining.

  • 5 authors
·
Jan 21, 2025 2

LASER: A Corrective Lens for LVLMs via Visual Attention Preservation and Sink Suppression

Large vision-language models (LVLMs) exhibit strong reasoning ability but suffer from visual forgetting during long-horizon decoding, where attention progressively drifts away from visual evidence. Existing methods largely treat this issue as a late-stage attention decay problem or attempt to mitigate it through heuristic reminders or post-hoc attention lifting. Through systematic empirical analysis, we find that performance degradation under visual forgetting is largely driven by two overlooked factors: early-stage attention decay disrupts evidence acquisition, and attention concentration on a subset of task-irrelevant visual sink tokens. Motivated by these insights, we propose LASER, a post-training framework that regulates both the visual attention trajectory and intra-visual token attention distribution during reasoning. Technically, LASER introduces two complementary rewards: a Visual Grounding Reward, which encourages the model to maintain attention on semantically salient visual tokens throughout decoding, and a Sink Suppression Reward, which penalizes excessive attention concentration on visual sink tokens. Together, these rewards preserve early-stage grounding while preventing attention collapse onto uninformative regions. Extensive experiments on eight benchmark datasets demonstrate that LASER consistently outperforms strong baselines, validating attention-aware training as an effective remedy for visual forgetting.

  • 5 authors
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Jul 1

TopoCurate:Modeling Interaction Topology for Tool-Use Agent Training

Training tool-use agents typically relies on outcome-based filtering: Supervised Fine-Tuning (SFT) on successful trajectories and Reinforcement Learning (RL) on pass-rate-selected tasks. However, this paradigm ignores interaction dynamics: successful trajectories may lack error recovery or exhibit redundancy, while pass rates fail to distinguish structurally informative tasks from trivial ones. We propose TopoCurate, an interaction-aware framework that projects multi-trial rollouts from the same task into a unified semantic quotient topology. By merging equivalent action-observation states, this projection transforms scattered linear trajectories into a structured manifold that explicitly captures how tool invocations and environmental responses drive the divergence between effective strategies and failure modes. Leveraging this representation, we introduce a dual-selection mechanism: for SFT, we prioritize trajectories demonstrating reflective recovery, semantic efficiency, and strategic diversity to mitigate covariate shift and mode collapse; for RL, we select tasks with high error branch ratios and strategic heterogeneity, maximizing gradient Signal-to-Noise Ratio to address vanishing signals in sparse-reward settings. Evaluations on BFCLv3 and Tau2 Bench show that TopoCurate achieves consistent gains of 4.2\% (SFT) and 6.9\% (RL) over state-of-the-art baselines. We will release the code and data soon for further investigations.

  • 10 authors
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Mar 2

AwareLLM: A Proactive Multimodal Ecosystem for Personalized Human-AI Collaboration to Enhance Productivity

Information workers' productivity is significantly influenced by their cognitive states and physiological responses. AI assistants such as ChatGPT, Copilot, and others have become integral components of knowledge-intensive workplaces. These AI assistants utilize pre-defined user preferences and chat interaction histories, thus confining themselves to reactive exchanges, lacking sufficient adaptability. Consequently, they fail to cater to individual user preferences and are unable to adapt to their psychophysiological states, diminishing potential productivity gains. To bridge this gap, we introduce AwareLLM, a novel multimodal framework that integrates egocentric vision, pupillometry, eye-gaze tracking, posture detection, heart activity, and the inferencing capabilities of large language models (LLMs) to create a proactive and context-aware ecosystem. AwareLLM dynamically adapts to users' psychophysiological states while analyzing temporal patterns and behavioral tendencies to provide personalized and timely interventions. We evaluated AwareLLM through a user study with 20 participants, comparing it to a standard LLM assistant across multiple tasks. Our results show statistically significant improvements in task performance, along with reductions in cognitive fatigue and mental demand. Participants described AwareLLM's personalized interventions as timely and relevant, helping them boost their confidence and deepen engagement with their work. AwareLLM opens new avenues for Human-AI collaboration where technology adapts to our needs rather than us adhering to technological constraints.

  • 4 authors
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Jun 12

What Happens Before Decoding? Prefill Determines GUI Grounding in VLMs

Existing training-free approaches for GUI grounding often rely on multiple inference runs, such as iterative cropping or candidate aggregation, to identify target elements. Despite this additional computation, each forward pass still independently interprets the instruction and parses the visual layout, without enabling progressive interaction among visual tokens. In this paper, we study what happens during GUI grounding in Vision-Language Models (VLMs) and identify a previously overlooked bottleneck. We show that grounding follows a two-stage paradigm: the prefill stage determines candidate UI elements, while the decoding stage subsequently refines the final coordinates. This asymmetry establishes prefill as the critical step, as errors in candidate selection cannot be effectively corrected during decoding. Based on this observation, we propose Re-Prefill, a training-free method that revisits inference by introducing an attention-guided second prefill stage to refine target selection. Specifically, visual tokens that consistently receive high attention from the query position, i.e., the final token, across layers are extracted as a preliminary target hypothesis and appended to the input, together with the instruction hidden states, enabling the model to deeply re-think its decision before coordinate generation. Experiments across four VLMs and five benchmarks, including ScreenSpot-Pro, ScreenSpot-V2, OSWorld-G, UI-Vision, and MMBench-GUI, demonstrate consistent improvements without additional training, with gains of up to 4.3% on ScreenSpot-Pro. Code will be available at https://github.com/linjiaping1/Re-Prefill.

  • 7 authors
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May 9

Sensitivity-Aware Visual Parameter-Efficient Fine-Tuning

Visual Parameter-Efficient Fine-Tuning (PEFT) has become a powerful alternative for full fine-tuning so as to adapt pre-trained vision models to downstream tasks, which only tunes a small number of parameters while freezing the vast majority ones to ease storage burden and optimization difficulty. However, existing PEFT methods introduce trainable parameters to the same positions across different tasks depending solely on human heuristics and neglect the domain gaps. To this end, we study where to introduce and how to allocate trainable parameters by proposing a novel Sensitivity-aware visual Parameter-efficient fine-Tuning (SPT) scheme, which adaptively allocates trainable parameters to task-specific important positions given a desired tunable parameter budget. Specifically, our SPT first quickly identifies the sensitive parameters that require tuning for a given task in a data-dependent way. Next, our SPT further boosts the representational capability for the weight matrices whose number of sensitive parameters exceeds a pre-defined threshold by utilizing existing structured tuning methods, e.g., LoRA [23] or Adapter [22], to replace directly tuning the selected sensitive parameters (unstructured tuning) under the budget. Extensive experiments on a wide range of downstream recognition tasks show that our SPT is complementary to the existing PEFT methods and largely boosts their performance, e.g., SPT improves Adapter with supervised pre-trained ViT-B/16 backbone by 4.2% and 1.4% mean Top-1 accuracy, reaching SOTA performance on FGVC and VTAB-1k benchmarks, respectively. Source code is at https://github.com/ziplab/SPT

  • 5 authors
·
Mar 15, 2023

Visual-Aware CoT: Achieving High-Fidelity Visual Consistency in Unified Models

Recently, the introduction of Chain-of-Thought (CoT) has largely improved the generation ability of unified models. However, it is observed that the current thinking process during generation mainly focuses on the text consistency with the text prompt, ignoring the visual context consistency with the visual reference images during the multi-modal generation, e.g., multi-reference generation. The lack of such consistency results in the failure in maintaining key visual features (like human ID, object attribute, style). To this end, we integrate the visual context consistency into the reasoning of unified models, explicitly motivating the model to sustain such consistency by 1) Adaptive Visual Planning: generating structured visual check list to figure out the visual element of needed consistency keeping, and 2) Iterative Visual Correction: performing self-reflection with the guidance of check lists and refining the generated result in an iterative manner. To achieve this, we use supervised finetuning to teach the model how to plan the visual checking, conduct self-reflection and self-refinement, and use flow-GRPO to further enhance the visual consistency through a customized visual checking reward. The experiments show that our method outperforms both zero-shot unified models and those with text CoTs in multi-modal generation, demonstrating higher visual context consistency.

  • 8 authors
·
Dec 22, 2025

Staying VIGILant: Mitigating Visual Laziness via Counterfactual Visual Alignment in MLLMs

Multimodal large language models (MLLMs) extend large language models (LLMs) with visual perception, enabling joint reasoning over images and text. Despite inheriting strong reasoning capabilities from LLMs, they remain prone to hallucinations that contradict their visual inputs. Mechanistic studies indicate that this weakness stems from visual laziness: MLLMs encode the correct visual evidence internally, but overly rely on strong language priors during response. Existing alignment methods, such as direct preference optimization, primarily optimize outcome-level rewards based on text. This introduces an optimization bias toward linguistic shortcuts, leading to responses that often contradict the visual evidence. To address this, we propose Visual Information Gain In aLignment (VIGIL), a reinforcement-learning (RL) post-training framework that shifts the focus from numerical reward fitting to causal visual grounding. VIGIL introduces a geometric constraint that explicitly maximizes the mutual information between the visual input and the generated response. We achieve this by penalizing "blind confidence" instances where the model remains improperly certain even when textual-visual attention is masked to create a counterfactual blind state. Extensive experiments show that VIGIL consistently outperforms recent alignment methods across hallucination and reasoning benchmarks without compromising text-only capabilities. Our approach matches the full-data performance of state-of-the-art methods using only 25% of the preference data and even demonstrates emergent spatial grounding capabilities without explicit bounding box supervision.

  • 12 authors
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Jun 23

In-Context Learning Strategies Emerge Rationally

Recent work analyzing in-context learning (ICL) has identified a broad set of strategies that describe model behavior in different experimental conditions. We aim to unify these findings by asking why a model learns these disparate strategies in the first place. Specifically, we start with the observation that when trained to learn a mixture of tasks, as is popular in the literature, the strategies learned by a model for performing ICL can be captured by a family of Bayesian predictors: a memorizing predictor, which assumes a discrete prior on the set of seen tasks, and a generalizing predictor, where the prior matches the underlying task distribution. Adopting the normative lens of rational analysis, where a learner's behavior is explained as an optimal adaptation to data given computational constraints, we develop a hierarchical Bayesian framework that almost perfectly predicts Transformer next-token predictions throughout training -- without assuming access to its weights. Under this framework, pretraining is viewed as a process of updating the posterior probability of different strategies, and inference-time behavior as a posterior-weighted average over these strategies' predictions. Our framework draws on common assumptions about neural network learning dynamics, which make explicit a tradeoff between loss and complexity among candidate strategies: beyond how well it explains the data, a model's preference towards implementing a strategy is dictated by its complexity. This helps explain well-known ICL phenomena, while offering novel predictions: e.g., we show a superlinear trend in the timescale for transitioning from generalization to memorization as task diversity increases. Overall, our work advances an explanatory and predictive account of ICL grounded in tradeoffs between strategy loss and complexity.

  • 6 authors
·
Jun 21, 2025 1

Orchestrating Attention: Bringing Harmony to the 'Chaos' of Neurodivergent Learning States

Adaptive learning systems optimize content delivery based on performance metrics but ignore the dynamic attention fluctuations that characterize neurodivergent learners. We present AttentionGuard, a framework that detects engagement-attention states from privacy-preserving behavioral signals and adapts interface elements accordingly. Our approach models four attention states derived from ADHD phenomenology and implements five novel UI adaptation patterns including bi-directional scaffolding that responds to both understimulation and overstimulation. We validate our detection model on the OULAD dataset, achieving 87.3% classification accuracy, and demonstrate correlation with clinical ADHD profiles through cross-validation on the HYPERAKTIV dataset. A Wizard-of-Oz study with 11 adults showing ADHD characteristics found significantly reduced cognitive load in the adaptive condition (NASA-TLX: 47.2 vs 62.8, Cohen's d=1.21, p=0.008) and improved comprehension (78.4% vs 61.2%, p=0.009). Concordance analysis showed 84% agreement between wizard decisions and automated classifier predictions, supporting deployment feasibility. The system is presented as an interactive demo where observers can inspect detected attention states, observe real-time UI adaptations, and compare automated decisions with human-in-the-loop overrides. We contribute empirically validated UI patterns for attention-adaptive interfaces and evidence that behavioral attention detection can meaningfully support neurodivergent learning experiences.

  • 3 authors
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Feb 8

LookAgain: Closed-Loop GUI Grounding with Visually Grounded Reflection

Recent graphical user interface (GUI) grounders have significantly advanced single-shot accuracy on standard benchmarks, yet their performance degrades sharply on small targets, densely packed controls and out-of-distribution interfaces. We attribute this gap to a paradigmatic limitation shared by existing approaches: none of them treats a produced coordinate as a hypothesis to be reflected upon and revised under new visual evidence. This manifests as three coupled issues: 1) Lack of post-hoc reflection. The prediction is frozen at the moment of emission, leaving no internal mechanism to challenge or refine it. 2) Visual evidence decoupled from the prediction. The auxiliary visual evidence is gathered to support the upcoming coordinate rather than to scrutinise the one already committed to. 3) Refinement over views, not over predictions. The iterative zoom-in refines the inspected region instead of inheriting a previous coordinate as a spatial prior to be corrected. In this paper, we propose LookAgain, a closed-loop GUI grounder driven by post-prediction visual reflection. LookAgain reformulates grounding as a multi-turn predict-look-again-refine process with two primitives: "locate" posts a coordinate hypothesis, renders a marker on the image and appends a local patch of the predicted region. It anchors the next reasoning step to the previous prediction as a spatial prior; "confirm" accepts or reject the hypothesis and terminates the procedure. We train the LookAgain grounder with SFT on constructed reflective trajectories as a cold start, followed by GRPO with terminal grounding correctness as the sole reward. Extensive experiments show that LookAgain consistently improves performance on both refusal-aware and general GUI grounding benchmarks, achieving state-of-the-art results. Comprehensive ablations further verify the effectiveness of the proposed framework.

  • 6 authors
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Aug 9

Parameter-free Online Test-time Adaptation

Training state-of-the-art vision models has become prohibitively expensive for researchers and practitioners. For the sake of accessibility and resource reuse, it is important to focus on adapting these models to a variety of downstream scenarios. An interesting and practical paradigm is online test-time adaptation, according to which training data is inaccessible, no labelled data from the test distribution is available, and adaptation can only happen at test time and on a handful of samples. In this paper, we investigate how test-time adaptation methods fare for a number of pre-trained models on a variety of real-world scenarios, significantly extending the way they have been originally evaluated. We show that they perform well only in narrowly-defined experimental setups and sometimes fail catastrophically when their hyperparameters are not selected for the same scenario in which they are being tested. Motivated by the inherent uncertainty around the conditions that will ultimately be encountered at test time, we propose a particularly "conservative" approach, which addresses the problem with a Laplacian Adjusted Maximum-likelihood Estimation (LAME) objective. By adapting the model's output (not its parameters), and solving our objective with an efficient concave-convex procedure, our approach exhibits a much higher average accuracy across scenarios than existing methods, while being notably faster and have a much lower memory footprint. The code is available at https://github.com/fiveai/LAME.

  • 4 authors
·
Jan 14, 2022

What Makes for Text to 360-degree Panorama Generation with Stable Diffusion?

Recent prosperity of text-to-image diffusion models, e.g. Stable Diffusion, has stimulated research to adapt them to 360-degree panorama generation. Prior work has demonstrated the feasibility of using conventional low-rank adaptation techniques on pre-trained diffusion models to generate panoramic images. However, the substantial domain gap between perspective and panoramic images raises questions about the underlying mechanisms enabling this empirical success. We hypothesize and examine that the trainable counterparts exhibit distinct behaviors when fine-tuned on panoramic data, and such an adaptation conceals some intrinsic mechanism to leverage the prior knowledge within the pre-trained diffusion models. Our analysis reveals the following: 1) the query and key matrices in the attention modules are responsible for common information that can be shared between the panoramic and perspective domains, thus are less relevant to panorama generation; and 2) the value and output weight matrices specialize in adapting pre-trained knowledge to the panoramic domain, playing a more critical role during fine-tuning for panorama generation. We empirically verify these insights by introducing a simple framework called UniPano, with the objective of establishing an elegant baseline for future research. UniPano not only outperforms existing methods but also significantly reduces memory usage and training time compared to prior dual-branch approaches, making it scalable for end-to-end panorama generation with higher resolution. The code will be released.

  • 4 authors
·
May 28, 2025 2

GAZE: Grounded Agentic Zero-shot Evaluation with Viewer-Level Tools and Literature Retrieval on Rare Brain MRI

Vision-language models (VLMs) read an image and produce text in a single forward pass, whereas radiologists typically inspect an image several times and consult the literature before writing a report. We introduce GAZE (Grounded Agentic Zero-shot Evaluation), a framework that lets a medical VLM work in this iterative way by calling viewer-level tools (zoom, windowing, contrast, edge detection) and two retrieval tools backed by the U.S. National Library of Medicine (PubMed for medical literature, Open-i for radiological images), with structured outputs validated against a schema and full tool-call traces recorded for auditability. On NOVA, a benchmark of 906 brain MRI cases covering 281 rare neurological conditions, GAZE reaches 58.2 mean average precision (mAP) at intersection-over-union (IoU) 0.3 for lesion localisation and 34.9% Top-1 diagnostic accuracy under a joint protocol that scores captioning, diagnosis, and localisation from the image alone, without task-specific fine-tuning. Before any tool is used, structured prompting and schema-validated outputs already improve over the published Gemini 2.0 Flash baseline (20.2 to 29.4 mAP@0.3), so framework design is itself an experimental variable. Tool use helps rare pathologies disproportionately: the fraction of cases with IoU > 0.3 rises from 17% to 58% for diagnoses with three or fewer examples versus 25% to 68% for common conditions (geq10 cases), with gains tracking engagement (Gemini 3 Flash: Cohen's d = 0.79, 11.8 tool calls per case; Gemini 2.0 Flash: tools used in 8.2% of cases, no significant benefit). Retrieval ablations additionally reveal a model-dependent trade-off in which gains in diagnosis can coincide with losses in localisation, reinforcing the case for joint evaluation of diagnosis, localisation, and captioning in medical VLMs.

  • 3 authors
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Apr 24

Cracking the Code of Hallucination in LVLMs with Vision-aware Head Divergence

Large vision-language models (LVLMs) have made substantial progress in integrating large language models (LLMs) with visual inputs, enabling advanced multimodal reasoning. Despite their success, a persistent challenge is hallucination-where generated text fails to accurately reflect visual content-undermining both accuracy and reliability. Existing methods focus on alignment training or decoding refinements but primarily address symptoms at the generation stage without probing the underlying causes. In this work, we investigate the internal mechanisms driving hallucination in LVLMs, with an emphasis on the multi-head attention module. Specifically, we introduce Vision-aware Head Divergence (VHD), a metric that quantifies the sensitivity of attention head outputs to visual context. Based on this, our findings reveal the presence of vision-aware attention heads that are more attuned to visual information; however, the model's overreliance on its prior language patterns is closely related to hallucinations. Building on these insights, we propose Vision-aware Head Reinforcement (VHR), a training-free approach to mitigate hallucination by enhancing the role of vision-aware attention heads. Extensive experiments demonstrate that our method achieves superior performance compared to state-of-the-art approaches in mitigating hallucinations, while maintaining high efficiency with negligible additional time overhead.

  • 9 authors
·
Dec 18, 2024