Dataset Viewer
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action
list
action_id
int64
action_text
string
decision_step
int64
env_name
string
episode_idx
int64
image
image
latency_ms
float64
latency_raw_frames
int64
prompt
string
raw_reward
float64
seed
int64
split
string
[ 0, 0, 1, 0, 0, 0 ]
2
right
0
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
1
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
2
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
3
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
4
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
5
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
6
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
7
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
8
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
9
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
100
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
10
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
11
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
12
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
13
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
14
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
15
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
16
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
17
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
50
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
18
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
19
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
20
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
21
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
22
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
23
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
24
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
25
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
26
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
27
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
28
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
29
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
30
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
75
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
31
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
32
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
33
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
34
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
35
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
36
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
37
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
50
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
38
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
39
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
40
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
41
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
42
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
43
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
44
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
45
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
46
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
47
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
48
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
49
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
50
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
51
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
52
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
53
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
54
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
55
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
56
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
57
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
58
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
59
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
100
13
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
60
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
61
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
62
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
63
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
64
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
65
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
66
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
67
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
68
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
69
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
70
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
71
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
72
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
73
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
74
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
75
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
76
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
77
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
78
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
79
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
80
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
81
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
82
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
83
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
84
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
85
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
86
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
87
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
88
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
100
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
89
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
90
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
91
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
92
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
93
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
94
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
95
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
96
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
97
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
98
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
99
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
13
train
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