H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published 20 days ago • 51
WorldMind: Decoupled Game World Model for State-Aware NPC Behavior Paper • 2608.21439 • Published Aug 18 • 15
GroundFlow: A Plug-in Module for Temporal Reasoning on 3D Point Cloud Sequential Grounding Paper • 2506.21188 • Published Sep 21, 2025 • 1
From Pixels to States: Rethinking Interactive World Models as Game Engines Paper • 2607.14076 • Published Jul 15 • 32
AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report Paper • 2607.18367 • Published Jul 20 • 62
FailSafe: Reasoning and Recovery from Failures in Vision-Language-Action Models Paper • 2510.01642 • Published Oct 2, 2025 • 2
StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation Paper • 2607.26754 • Published Jul 29 • 19
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Paper • 2605.23345 • Published May 22 • 16